Exactly one year ago, Unity announced runtime fee pricing for its popular cross-platform game engine, which caused developers around the world to berate the company online. Unity made some changes in ...
U has finally terminated the controversial runtime fees, while reverting to the typical SaaS subscription price hikes effective 2025 onwards. However, it remains to be when we may see the erosion in ...
Many of Unity's customers use its software to create mobile games and monetize them. And the company has long sold its software as a subscription, charging different prices depending on whether ...
Of course, they're aiming for "Doom but better," so they're not aiming for 100% accuracy in look and feel with the original Doom, so getting 90% there is "good enough" to start building off of. It's ...